Marco Arment discusses the two sides of the iPhone app store — the popular side and the craftsman side — and how apps targeting the wrong one can find themselves on the wrong side of success. He takes, as an example, the Iconfactory skee-ball game Ramp Champ, which has been revealed to be a commercial failure thus far.
I'm M. Jackson Wilkinson, a technologist, designer, speaker, educator, and writer in San Francisco. I'm the CEO and Founder of WeSprout, which is coming soon. I'm from Philadelphia, went to Bowdoin College in Maine, root for the Phillies, and love to sing.